Who We Are

Mini Mammoth Games was formed in March of 2020 by 8 Adelaide AIE alumni with a passion for creating great experiences and a unique focus on development discipline.

At Mini Mammoth Games we have 4 core values that guide our decisions and help to make professionals we take pride in:


Being open and transparent even when it’s hard.


Doing what we say we will and owning it if we don’t achieve that.


Being accepting and kind to others.


Treat others the way you want to be treated.

Icon of a 5-sided star within the outline of a circle. This represents the concept of quality


We focus on the discipline required to iterate on our projects and create something truly inspiring.

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Our process lets us get prototypes into the hands of our audience within weeks. This feedback process supports every pillar of development.

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We build business processes that let us build great games. We make those processes available to our clients to make their vision a reality.

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Everything we make is filled with the caring only a creative person can have for their work.

Our Leadership


David McCann


Favourite Games

Cult of the Lamb

Our humble MD, looking to support his team through everything!

  • Dedicated
  • Disciplined
  • Focused
  • Excitable

Edee Korhonen-Bannister


Favourite Games

Hollow Knight
Rhythm Games

Strong leader and shows his strength when helping other developers.

  • Compassionate
  • Motivated
  • Decisive
  • Enthusiastic

Tamara Lynch

Marketing Director

Favourite Games

Deep Rock Galactic
Co-op FPS

Attentive to the social outreach and networking needs of Mini Mammoth. Ensures we can meet the needs of our clients and users.

  • Data Driven
  • Motivated
  • Understanding

Camryn Schriever

QA Director

Favourite Games

Super Mario Galaxy
Sandbox Games
Management Simulators

Ensures that every developer has fun and enjoys their day. Listens to other developer’s needs and actions necessary changes.

  • Communicative
  • Passionate
  • Driven
  • Attentive

Ben Hinkley

Design Director
Placement Manager

Favourite Games

Nier: Automata
Action Role-Playing

Knowledgeable in all aspects of design and leads in a caring and understanding way.

  • Creative
  • Compassionate
  • Insightful

Anja Verhoeff

Art Director

Favourite Games

Halo 2
Role-Playing Games

Has a strong understanding of all artistic endeavours. Keeps our art at a high quality and is willing to upskill our artists to produce incredible 2D and 3D assets.

  • Visionary
  • Creative
  • Exploratory

Tyler Marcelis

Programming Director
Placement Manager

Favourite Games

Outer Wilds
Puzzle Games

Learns new programs and processes in an effort to help eliminate obstacles. He spends time with every programmer to ensure they do their best.

  • Dedicated
  • Experimentive
  • Adaptable

Overpass By Numbers

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Total Installs of our products

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Students given professional experience

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Games built

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Countries playing our games

Trusted By Top Education Institutes


Muswellbrook Shire Council engaged with Mini Mammoth Games to develop a computer game that used our unique characters in a way that helped engage our community around waste reduction messages. We found working with Mini Mammoth Games a great experience. We were able to work with them to develop a unique and engaging game. They delivered the requested product on time and in a professional manner.
Mick Brady
Sustainability Officer

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