Who We Are
Mini Mammoth Games was formed in March of 2020 by 8 AIE Adelaide alumni with a passion for creating great experiences.
At Mini Mammoth Games we have 4 core values that guide our decisions and help to make professionals we take pride in:
Honesty
Being open and transparent even when it’s hard.
Integrity
Doing what we say we will and owning it if we don’t achieve that.
Compassion
Being accepting and kind to others.
Respect
Treat others the way you want to be treated.

Quality
We focus on the discipline required to iterate on our projects and create something truly inspiring.

Quickly
Our process lets us get prototypes into the hands of our audience within weeks. This feedback process supports every pillar of development.

Structured
We build business processes that let us build great games. We make those processes available to our clients to make their vision a reality.

Care
Everything we make is filled with the caring only a creative person can have for their work.
Our Leadership

David McCann - Managing Director
Our humble MD, looking to support his team through everything!
- Dedicated
- Disciplined
- Focused
- Excitable
Roles: MD, Designer
Likes: Stellaris, Rimworld, Cult of the Lamb, Management Sims

Edee Korhonen-Bannister - Operations Director
Strong leader and shows his strength when helping other developers.
- Compassionate
- Motivated
- Decisive
- Enthusiastic
Roles: XO, CFO, Designer
Likes: Hollow Knight, Rhythm Games

Tyler Marcelis - Programming Director
Learns new programs and processes in an effort to help eliminate obstacles. He spends time with every programmer to ensure they do their best.
- Dedicated
- Experimentive
- Adaptable
Likes: Outer Wilds, Puzzle Games

Tamara Lynch - Marketing Director
Attentive to the social outreach and networking needs of Mini Mammoth. Ensures we can meet the needs of our clients and users.
- Data Driven
- Motivated
- Understanding
Roles: CCO, Marketing Director, Artist
Likes: Deep Rock Galactic, Co-op FPS, Baking

Anja Verhoeff - Art Director
Has a strong understanding of all artistic endeavours. Keeps our art at a high quality and is willing to upskill our artists to produce incredible 2D and 3D assets.
- Visionary
- Creative
- Exploratory
Likes: Halo 2, Role-Playing Games

Ben Hinkley - Design Director
Knowledgeable in all aspects of design and leads in a caring and understanding way.
- Creative
- Compassionate
- Insightful
Roles: Design Director
Likes: Nier Automata, Action role-playing

Camryn Schriever - Technical Director
Ensures that every developer has fun and enjoys their day. Listens to other developer’s needs and actions necessary changes.
- Communicative
- Passionate
- Driven
- Attentive
Roles: Technical Director, Quality Assurance Director, Programmer
Likes: Super Mario Galaxy, Sandbox, Management Simulators
Overpass By Numbers

40+
Games built

26
Students given professional experience

11k+
Total installs of our products

58
Countries using our products
Testimonials
Muswellbrook Shire Council engaged with Mini Mammoth Games to develop a computer game that used our unique characters in our way that helped engage our community around waste reduction messages. We found working with Mini Mammoth Games a great experience. We were able to work with them to develop a unique and engaging game. They delivered the requested product on time and in a professional manner.
