Who We Are

Mini Mammoth Games was formed in March of 2020 by 8 Adelaide AIE alumni with a passion for creating great experiences and a unique focus on development discipline.

At Mini Mammoth Games we have 4 core values that guide our decisions and help to make professionals we take pride in:

Honesty

Being open and transparent even when it’s hard.

Integrity

Doing what we say we will and owning it if we don’t achieve that.

Compassion

Being accepting and kind to others.

Respect

Treat others the way you want to be treated.

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Quality

We focus on the discipline required to iterate on our projects and create something truly inspiring.

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Quickly

Our process lets us get prototypes into the hands of our audience within weeks. This feedback process supports every pillar of development.

Icon of 2 puzzle pieces on the way to connect with each other, there are 'click' affects around them. This represents engaging

Structured

We build business processes that let us build great games. We make those processes available to our clients to make their vision a reality.

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Care

Everything we make is filled with the caring only a creative person can have for their work.

Our Leadership

David

David McCann

MD
Designer

Favourite Games

Stellaris
Rimworld
Cult of the Lamb

Our humble MD, looking to support his team through everything!

  • Dedicated
  • Disciplined
  • Focused
  • Excitable
Edee

Edee Korhonen-Bannister

XO
CFO
Designer

Favourite Games

Hollow Knight
Rhythm Games

Strong leader and shows his strength when helping other developers.

  • Compassionate
  • Motivated
  • Decisive
  • Enthusiastic
Tamara

Tamara Lynch

CCO
Marketing Director
Artist

Favourite Games

Deep Rock Galactic
Co-op FPS

Attentive to the social outreach and networking needs of Mini Mammoth. Ensures we can meet the needs of our clients and users.

  • Data Driven
  • Motivated
  • Understanding
Cam

Camryn Schriever

QA Director
Programmer

Favourite Games

Super Mario Galaxy
Sandbox Games
Management Simulators

Ensures that every developer has fun and enjoys their day. Listens to other developer’s needs and actions necessary changes.

  • Communicative
  • Passionate
  • Driven
  • Attentive
Ben

Ben Hinkley

Design Director
Placement Manager

Favourite Games

Nier: Automata
Action Role-Playing

Knowledgeable in all aspects of design and leads in a caring and understanding way.

  • Creative
  • Compassionate
  • Insightful
Anja

Anja Verhoeff

Art Director

Favourite Games

Halo 2
Role-Playing Games

Has a strong understanding of all artistic endeavours. Keeps our art at a high quality and is willing to upskill our artists to produce incredible 2D and 3D assets.

  • Visionary
  • Creative
  • Exploratory
Tyler

Tyler Marcelis

Programming Director
Placement Manager

Favourite Games

Outer Wilds
Puzzle Games

Learns new programs and processes in an effort to help eliminate obstacles. He spends time with every programmer to ensure they do their best.

  • Dedicated
  • Experimentive
  • Adaptable

Overpass By Numbers

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11K+

Total Installs of our products

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26

Students given professional experience

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40+

Games built

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58

Countries playing our games

Trusted By Top Education Institutes

Testimonials

Muswellbrook Shire Council engaged with Mini Mammoth Games to develop a computer game that used our unique characters in a way that helped engage our community around waste reduction messages. We found working with Mini Mammoth Games a great experience. We were able to work with them to develop a unique and engaging game. They delivered the requested product on time and in a professional manner.
Mick Brady
Sustainability Officer

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